I lived in a split household growing up: two weeks with my mom, two weeks with my dad, two weeks here, and two weeks there.

I constantly lost things. Sometimes small things and sometimes large things, I attribute my disorganization mostly to never mentally settling in a place for long. Anything I truly valued I would keep on my person.

I account for much of my interest in space and place to this experience.

One truly valued object was my computer and the video game on it, the World of Warcraft. Through six years of play, I accrued over 6,026 hours and 2 minutes in game, and it was this digital world that became my constant environment. The relationship between physical and digital worlds has become one of my primary focuses in academic and designerly work.

Below are a few things I’ve been working on.